we may grant that Louv’s work has sparked valuable efforts to reclaim
wild land for the education and spiritual growth of children,
a crucial problem remains in that Louv, like the nature-technology
dichotomy itself, leaves little room for forms of media to be productive
agents for social and environmental change.
Many of the benefi ts of the natural experiences Louv describes
could be found in computer and video games: free, unstructured
play without adult supervision; a chance to learn about n