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Over 400 million gamers worldwide live with disabilities, however games aren’t always designed with them in mind, something we can clearly see when we look at gaming history. Accessibility means designing games that can be played and enjoyed by players with different physical, sensory, mental or cognitive abilities. This can include features like colour-blind modes for the 1 in 12 men who are colour-blind, subtitles and visual sound indicators for the 1.5 billion people living with hearing loss,

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